package com.rs.game.player.dialogues;

import com.rs.game.WorldTile;
import com.rs.game.player.content.Magic;

public class Training extends Dialogue {

	public void start() {
		sendOptionsDialogue("Monster Teleports", "Rats", "Cows", "Rock Crabs", "Jungle Styrkewyrms", "Desert Strykewyrms");
	}

	public void run(int interfaceId, int componentId) {
		switch (stage) {
		case -1:
			switch (componentId) {
			case OPTION_1:
				Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(3104, 9513, 0));
				break;
			case OPTION_2:
				Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(3176, 3317, 0));
				break;
			case OPTION_3:
				Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(2710, 3710, 0));
				break;
			case OPTION_4:
				Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(2444, 2888, 0));
				break;
			case OPTION_5:
				Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(3336, 3163, 0));
				break;
			}
			break;
		}
	}

	public void finish() {
	}
}